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Subject: [ggl] Re: problems with Boost Geometry Xcode compile?
From: Barend Gehrels (Barend.Gehrels)
Date: 2010-03-10 09:06:44


Hi,

> When I write a C++ program, I always include stuff in the following
> order: C standard lib, C++ standard lib, boost headers, other 3rd
> party headers, my headers. Boost users should be advised to do this
> way (I remember that Boost.Python has the same constraint in some
> contexts) and that will easily avoid the majority of possible
> troubles.
>
Indeed, this is how it is also recommended for Boost.Geometry
internally, and we can write it in the Compiling chapter. So yes, I do
agree with this.
Mark, does this solve your problem (without need to undef)?

Regards, Barend


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