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From: Tarjei Knapstad (tarjei.knapstad_at_[hidden])
Date: 2005-02-17 10:17:40

On Thu, 2005-02-17 at 03:18, Joel de Guzman wrote:
> Jonathan Turkanis wrote:
> > Joel de Guzman wrote:
> >


> >
> > Also, if you haven't done so yet, I think you should post announcements to
> > c.l.c++.m and c.l.c++.
> Done.
> As suggested by Dave A, I would also like to take this opportunity to
> encourage you all to review the logos submitted so far. See if there
> is something you like but think needs a tweak. You can post your
> comments here. I'd gladly forward your comments to the author.

OK, here goes :)

Robert Ramey mentions icons which I think is an important point.
With that in mind I think the most (only) viable alternatives right now
are the "boost/blocks" by Simeon Nasilowski (39) and the pill by
Succubus Interactive (50) (I don't like that '++' appears twice too much

In the first case, the blocks with a '+' on them can be separated out as
an icon which becomes instantly recognizable once people get used to
seeing the logo around.

In the second case, the pill can be scaled down easily enough, and the
"boost ++" text could be substituted by a '+' sign on either side of the
pill to maintain readability at 16x16, 32x32, 48x48 etc.

Zoltan "cad" Juhasz (75) has a similar design suited to extract an icon,
but the sheet(s) of paper are not in any way specifically linked to
Boost and/or C++ which means the icon in itself would not make sense. If
you add a '++' or something akin to that to the paper sheets I think
this could be a good alternative as well.

The rest of the suggestions I simply don't like at all :P (and most are
close to impossible to iconify in any way that links the logo and the
icon and doesn't make the latter look butt ugly).

Currently I think my vote would be cast for 39, but I still feel there
is that "something" missing...

My 2 cents!

All the best,


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