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From: Andrew Finkenstadt (pbrane_at_[hidden])
Date: 2007-07-15 16:26:48


On 7/15/07, David Bergman <David.Bergman_at_[hidden]> wrote:
>
> In fact, it would be enlightening to take this matter down to concrete
> code and show how a game engine task could be more succinctly
> expressed using the full power of C++ and Boost. I am willing to
> provide such a solution to any reasonably small sample code they
> present.

I've been toying with demonstrating snippets of C++ code for game engines as
well, especially incorporating libraries like boost to reduce the mental
surface area of what you have to know to write a successful piece of code.
I have a domain set aside for it (www.techGnomes.com), just haven't found
the right amount of time...

/David
>
> Sent from my iPhone
>

--andy
  Send from my fingers.


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