Subject: Re: [boost] [gui] Help with a little experiment.
From: Artyom Beilis (artyomtnk_at_[hidden])
Date: 2011-06-18 10:55:57
----- Original Message ----
> Should be. Now, here is a small PoC of DSEL for GUI I had in mind for quite a
>while. Everythign in there is proto-ifable.
> windows<dialog, some_tag_for_selecting_gui_backend> w;
> w = frame("Choose a File to Open")
> on_select = ...
> , on_move = ...
> button("&OK", on_click =&do_ok)
> | button("&Cancel", on_click =&do_cancel)
> where the on_xxx are terminal where = awaits for any callable object.
> Using [ ] to construct nesting is easier than << I think.
Please tell me how is this better, more readable, maintainable then
But it rises many issues:
1. Where button is created and who owns it?
2. How do I connect signals afterward?
3. How would an average programmer would understand a error
codes you would see?
Making a GUI library is not about providing
nice syntactic sugar for building layout.
Syntactic sugar is the last thing that should interest your.
For GUI you need a core... Once you get it running
on Windows/Unix/Mac OS X have full Unicode support,
that handles layouts provides nice sets of widgets.
This is what you should work...
This ^^^ would only the library less useful for average
programmer who actually needs to write a real code
for real application... Not in a fancy world of Proto...
And to be honest, there are two very good libraries
that already do it: Qt and GTKmm...
CppCMS - C++ Web Framework: http://cppcms.sf.net/
CppDB - C++ SQL Connectivity: http://cppcms.sf.net/sql/cppdb/
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